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War Room
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Topic: War Room (Read 534 times)
Chūjitsuna hito
Akatsuki
Full Member
Posts: 137
Re: War Room
«
Reply #15
on:
August 04, 2013, 01:17:28 am »
Chujitsuna smirked at Handel comment. The room grew quite.
Logged
"People tend to take so many things for granted. That is why I am here to fix that.
Name: Chūjitsuna hito(True Blue)
Age: 20
Gender: Male
Spoiler
(hover to show)
Bio: Found by traveling merchants at the age of 15 Chūjitsuna was brought to the land of iron to be raised a samurai, but was cast out do to his unusual talent he possessed.
Chūjitsuna was tired of the way they mistreated him. So one day Chūjitsuna slaughtered a neighboring village and left the land of iron. Chūjitsuna set out traveling the lands killing all those who tried
to capture him. Chūjitsuna accepted his Reaper touch, and now serves the Akatsuki. He is very loyal to the leader of the Akatsuki
Personality:Persistant, loyal, distant, has no faith in life.
Goals: Whatever the Akatsuki goal is(for now)
Rival:(may not have one yet or at all)
Village Abandoned: A small village that resides in the Three wolves.
Reason For Abandonment: Killed innocent people
Assistance:Nero Yatara
JinchūrikiTarget:(when it happens if it happens)
Clan:Nigma
Kekki Genkai: Shinigami no te (Reaper Hands)
Jutsu:
Water Release: Exploding Water Colliding Wave
Clan: N/A
Effect: The user releases a huge volume of water from their mouth, creating a tidal wave. Though the wave can be easily rolled with to prevent damage, the real danger of the jutsu is in its ability to put the battlefield on the Water Release user's terms, by covering it in their own element.
Damage: Minimal, but it reshapes the battlefield by covering it in water
Chakra Cost: 25
Water Prison Technique
Clan: N/A
Effect: The user creates a sphere of water around the target, imprisoning them. Once caught, the victim is unable to move, but the water will allow them to breathe. The user must keep in contact with the sphere or it will disperse.
Damage: None, but the victim is effectively trapped
Chakra Cost: 15
Fire Release: Dragon's Breath
Clan: N/A
Effect: The user releases a continuous stream of fire from their mouth, effectively becoming a human flamethrower. Though the jutsu is relatively short-ranged, it is deadly if it can be sustained on its target.
Damage: Moderate; serious to lethal if sustained
Chakra Cost: 20
name: Spirit Clone
Clan:Nigma
effect: Summon a spirit clone to attack the target.
damage:Only drains chakra
chakra cost: 10
name: Spirit Sword
Clan:Nigma
effect: Summons one spirit that transforms into a sword
damage: Only drains chakra
chakra cost: 25
name: Spirit Shield
Clan:Nigma
effect: Summons five spirits that protects the caster from ninjutsu and genjutsu.
damage:N/A
chakra cost: Consumes 15 per 2 minutes.
name: Raging Spirit Dragon
Clan:Nigma
effect: Summons spirits and combines them into a dragon.
damage: 45 Physical
chakra cost: 30
name: Spirit Manipulation
Clan:Nigma
effect: Summon past ancestor spirits to combine with the caster spirit. To form one giant spirit. (Body is vulnerable)
damage:
chakra cost: 100
kekki Genkai: Shinigami no te
This genkai can only be used by one person in the Nigma clan. This genkai curses the user. the user can never touch a living thing without taking pieces of its soul. It is said that the wielder hand are always a gloomy blue.
name: Spirit Transfer
Clan:Nigma
effect:Caster and opponent spirits are transferred to limbo
damage:None
chakra cost: 100
name: Reaper scythe summon
Clan: Nigma
effect: (Can only be used in Limbo) Caster summons Grim reaper Scythe, and uses it to fight opponent. If the opponent is caught his soul is to stay in limbo forever. (Can only used once in each battle for 2 post)
damage:none
chakra cost: 130
name: Song of the Spirits
Clan:Nigma
effect: (Can only be used in Limbo) Spirits in limbo start to sing making the caster opponent dizzy, and confused. Allowing the caster an opening to strike.
damage:None
chakra cost:150
name: Wraith of the reaper
Clan:Nigma
effect:( Can only be used in Limbo) Caster sacrifices his soul to summon the reaper. The caster souls is then fused with the reaper becoming one with him. The caster has seven post to deal with opponent before the
jutsu is gone. After the seven post(does not matter if opponent is dead or alive) the caster will take the role as reaper, and do his job for all eternity.
damage:None
chakra cost: All
name: Reapers Touch
Clan:Nigma
effect: Caster produce a spirit wave. If opponent is hit his chakra is depleted along with not being able to move the part of his body, which was hit.
damage: Body and chakra
chakra cost: 120
Stats:245
Attack:20
Defence:45
Speed:30
Stamina:30
Weaponry:20
Jutsu Strength: 50
Jutsu Control:50
Chakra:245(same as stats)
Equipment:
His reaper hands, set of special Kunai Knives, and a samurai sword.
Doragon Ashimoto
Akatsuki
Newbie
Posts: 14
Re: War Room
«
Reply #16
on:
August 04, 2013, 01:17:59 am »
Doragon smirked
He then set next to Handel, and looked at them both.
"Plans within plans. I like"
Logged
"If a ninja can become a god. Then I want to become a whale"
Name:Doragon Ashimoto
Age: 18
Gender: Male
look:
Spoiler
(hover to show)
Bio: Born , and raise in the capital of Takigakure. Doragon was taught under the famous Whale sage, and was to become his successor. In a practice match taken to far between Doragon and his master. Doragon killed him, and was cast out. Doragon begged the council that it was a mistake, but they still shunned him., and labelled him a rogue. he had no choice but to flee. Doragon was soon faced by his parents. Ina fight to the death. He killed them both. Now Doragon resides within the Akatsuki hoping to destroy all of Takigakure. He is the last of the whale sages
Personality:
Goals: Wants to destroy Takigakure, and obtain Sasuke sword.
Rival:none
Village Abandoned: Takigakure
Reason For Abandonment: Killed master, and parents.
Leader: Nero
Assistance:
JinchūrikiTarget:(when it happens if it happens)
Teammates:(if your grouped with one)
Clan:Ashimoto
Jutsu:
Hidden Mist Technique
Clan: N/A
Effect: This jutsu creates a thick mist over the battlefield, blinding friend and foe. While it's useless against those who can find opponents by sound or smell, or have unique eyes like the Bakugan (though interestingly, the mist will block the Sharingan, due to being infused with the user's chakra), it can cripple most opponents
Damage: N/A
Chakra Cost: 10
Water Clone Technique
Clan: N/A
Effect: The user creates a clone of water. The clone is capable of fighting and using jutsus, but it only has access to a tenth of the user's chakra. If the clone is damaged, it will revert back to water.
Damage: N/A
Chakra Cost: 10
Water Prison Technique
Clan: N/A
Effect: The user creates a sphere of water around the target, imprisoning them. Once caught, the victim is unable to move, but the water will allow them to breathe. The user must keep in contact with the sphere or it will disperse.
Damage: None, but the victim is effectively trapped
Chakra Cost: 15
Water Release: Cleansing Hands
Clan: N/A
Effect: This is a simple jutsu used for the treatment of wounds. Water is formed over the user's hands, and running this water over a wound will quickly and efficiently cleanse it. Though not the original intended use, the water can also be used to clean anything else, from clothing to the body.
Damage: N/A
Chakra Cost: 5
Water Release: Exploding Water Colliding Wave
Clan: N/A
Effect: The user releases a huge volume of water from their mouth, creating a tidal wave. Though the wave can be easily rolled with to prevent damage, the real danger of the jutsu is in its ability to put the battlefield on the Water Release user's terms, by covering it in their own element.
Damage: Minimal, but it reshapes the battlefield by covering it in water
Chakra Cost: 25
Water Release: Great Exploding Water Colliding Wave
Clan: N/A
Effect: This jutsu is an advanced form of the Exploding Water Colliding Wave. The water is used to form a dome instead of spreading over the battlefield. The dome is a hemisphere with a hundred meter radius, making it difficult to escape from, but without another jutsu the dome cannot move. Even so, the ability to put one's self and all of one's opponents underwater is a great advantage for any Water Release user.
Damage: Little, but anyone caught without some way to breathe underwater can be suffocated by the jutsu
Chakra Cost: 50
Water Release: Great Waterfall Technique
Clan: N/A
Effect: The user raises a torrent of water from a nearby water source and uses it to pummel the target. This jutsu is usually used with water nearby; attempting to use it without a water source (at least a river) will cause the chakra cost to be doubled
Damage: Major, and can push an opponent a long distance back
Chakra Cost: 30
Water Release: Water Shark Bullet
Clan: N/A
Effect: The user creates a shark out of water, and hurls it at the opponent. The jutsu is dependant on speed and size to hit the opponent. This jutsu is extremely similar to the Water Dragon Bullet, but it cannot be controlled and does less damage.
Damage: Moderate
Chakra Cost: 15
name: Sage Art: Water Field
Clan: Ashimoto
effect: Caster spits out an ocean of water to surround the area.( Will not vanish until caster sage jutsu runs out.)
name: Sage Art: Water Bound
Clan:Ashimoto
effect: If the opponent is in water at this time. He is restricted to move. for 3 post.
damage:N/A
chakra cost:100
name: Sage Art: Kimima Summon
Clan:Ashimoto
effect: (water field)Summons a giant Whale named Kimima to fight alongside him.
damage:N/A
chakra cost:50
name:Sage Art: Massive Water Bullet
Clan:Ashimoto
effect:(water field)(Kimima must be summon first to use) Caster and Kimima both in hale a large amount of water. Spitting out a huge water bullet.
damage: 50
chakra cost:75
name:Sage Art: Water Tornado
Clan:Ashimoto
effect: (water field)Summons a huge water tornado to damage, and drown the enemy.
damage:50
chakra cost:40
name: Sage Art: Savage Waves
Clan: Ashimoto
effect: (water field) (water field must be preformed before) The waters gains momentum turning them into harsh blades that are swiftly sent to the opponent to cut them. This jutsu can become a one hit kill
damage:80
chakra cost:50
name Sage Art: Killer whales
Clan: Ashimoto
effect:(Water field) Summons 10 killer whales to eat the opponent(can only last 2 post)
damage: N/A ( can easily be dodged. Whale can easily be cast in any eye jutsu)
chakra cost: 100
name: Sage Art: Killer Disintegration
Clan: Ashimoto
effect(Opponent most be in killer whale) Whales stomach is filled with so much acid it overflows the whale killing it and the opponent inside.
damage: Instant death ( can easily be dodged. Whale can be cast in any eye jutsu)
chakra cost : 100
Stats:245
Attack:30
Defence:45
Speed:20
Stamina:90
Weaponry:
Jutsu Strength:30
Jutsu Control:30
Chakra:245(same as stats)
Equipment: Scrolls that have chakra sealed in them(10).
Chūjitsuna hito
Akatsuki
Full Member
Posts: 137
Re: War Room
«
Reply #17
on:
August 04, 2013, 01:30:11 am »
Chujitsuna heads towards the exit.
" Handel, Doragon as soon as Lord Nero, and I are finish with our current mission. We will contact you. If all goes well Daemon will be at our side once again."
Chujitsuna walks out, and heads to the cloud.
Logged
"People tend to take so many things for granted. That is why I am here to fix that.
Name: Chūjitsuna hito(True Blue)
Age: 20
Gender: Male
Spoiler
(hover to show)
Bio: Found by traveling merchants at the age of 15 Chūjitsuna was brought to the land of iron to be raised a samurai, but was cast out do to his unusual talent he possessed.
Chūjitsuna was tired of the way they mistreated him. So one day Chūjitsuna slaughtered a neighboring village and left the land of iron. Chūjitsuna set out traveling the lands killing all those who tried
to capture him. Chūjitsuna accepted his Reaper touch, and now serves the Akatsuki. He is very loyal to the leader of the Akatsuki
Personality:Persistant, loyal, distant, has no faith in life.
Goals: Whatever the Akatsuki goal is(for now)
Rival:(may not have one yet or at all)
Village Abandoned: A small village that resides in the Three wolves.
Reason For Abandonment: Killed innocent people
Assistance:Nero Yatara
JinchūrikiTarget:(when it happens if it happens)
Clan:Nigma
Kekki Genkai: Shinigami no te (Reaper Hands)
Jutsu:
Water Release: Exploding Water Colliding Wave
Clan: N/A
Effect: The user releases a huge volume of water from their mouth, creating a tidal wave. Though the wave can be easily rolled with to prevent damage, the real danger of the jutsu is in its ability to put the battlefield on the Water Release user's terms, by covering it in their own element.
Damage: Minimal, but it reshapes the battlefield by covering it in water
Chakra Cost: 25
Water Prison Technique
Clan: N/A
Effect: The user creates a sphere of water around the target, imprisoning them. Once caught, the victim is unable to move, but the water will allow them to breathe. The user must keep in contact with the sphere or it will disperse.
Damage: None, but the victim is effectively trapped
Chakra Cost: 15
Fire Release: Dragon's Breath
Clan: N/A
Effect: The user releases a continuous stream of fire from their mouth, effectively becoming a human flamethrower. Though the jutsu is relatively short-ranged, it is deadly if it can be sustained on its target.
Damage: Moderate; serious to lethal if sustained
Chakra Cost: 20
name: Spirit Clone
Clan:Nigma
effect: Summon a spirit clone to attack the target.
damage:Only drains chakra
chakra cost: 10
name: Spirit Sword
Clan:Nigma
effect: Summons one spirit that transforms into a sword
damage: Only drains chakra
chakra cost: 25
name: Spirit Shield
Clan:Nigma
effect: Summons five spirits that protects the caster from ninjutsu and genjutsu.
damage:N/A
chakra cost: Consumes 15 per 2 minutes.
name: Raging Spirit Dragon
Clan:Nigma
effect: Summons spirits and combines them into a dragon.
damage: 45 Physical
chakra cost: 30
name: Spirit Manipulation
Clan:Nigma
effect: Summon past ancestor spirits to combine with the caster spirit. To form one giant spirit. (Body is vulnerable)
damage:
chakra cost: 100
kekki Genkai: Shinigami no te
This genkai can only be used by one person in the Nigma clan. This genkai curses the user. the user can never touch a living thing without taking pieces of its soul. It is said that the wielder hand are always a gloomy blue.
name: Spirit Transfer
Clan:Nigma
effect:Caster and opponent spirits are transferred to limbo
damage:None
chakra cost: 100
name: Reaper scythe summon
Clan: Nigma
effect: (Can only be used in Limbo) Caster summons Grim reaper Scythe, and uses it to fight opponent. If the opponent is caught his soul is to stay in limbo forever. (Can only used once in each battle for 2 post)
damage:none
chakra cost: 130
name: Song of the Spirits
Clan:Nigma
effect: (Can only be used in Limbo) Spirits in limbo start to sing making the caster opponent dizzy, and confused. Allowing the caster an opening to strike.
damage:None
chakra cost:150
name: Wraith of the reaper
Clan:Nigma
effect:( Can only be used in Limbo) Caster sacrifices his soul to summon the reaper. The caster souls is then fused with the reaper becoming one with him. The caster has seven post to deal with opponent before the
jutsu is gone. After the seven post(does not matter if opponent is dead or alive) the caster will take the role as reaper, and do his job for all eternity.
damage:None
chakra cost: All
name: Reapers Touch
Clan:Nigma
effect: Caster produce a spirit wave. If opponent is hit his chakra is depleted along with not being able to move the part of his body, which was hit.
damage: Body and chakra
chakra cost: 120
Stats:245
Attack:20
Defence:45
Speed:30
Stamina:30
Weaponry:20
Jutsu Strength: 50
Jutsu Control:50
Chakra:245(same as stats)
Equipment:
His reaper hands, set of special Kunai Knives, and a samurai sword.
Doragon Ashimoto
Akatsuki
Newbie
Posts: 14
Re: War Room
«
Reply #18
on:
August 04, 2013, 01:32:26 am »
Doragon smiles at handel.
" Oh yeah we are getting the crew back." Doragon gets up
" Well time for a nap. Wake me up when Daemon arrives Handel."
Doragon heads to the roof of the lair to sleep.
«
Last Edit: August 05, 2013, 07:30:24 pm by Doragon Ashimoto
»
Logged
"If a ninja can become a god. Then I want to become a whale"
Name:Doragon Ashimoto
Age: 18
Gender: Male
look:
Spoiler
(hover to show)
Bio: Born , and raise in the capital of Takigakure. Doragon was taught under the famous Whale sage, and was to become his successor. In a practice match taken to far between Doragon and his master. Doragon killed him, and was cast out. Doragon begged the council that it was a mistake, but they still shunned him., and labelled him a rogue. he had no choice but to flee. Doragon was soon faced by his parents. Ina fight to the death. He killed them both. Now Doragon resides within the Akatsuki hoping to destroy all of Takigakure. He is the last of the whale sages
Personality:
Goals: Wants to destroy Takigakure, and obtain Sasuke sword.
Rival:none
Village Abandoned: Takigakure
Reason For Abandonment: Killed master, and parents.
Leader: Nero
Assistance:
JinchūrikiTarget:(when it happens if it happens)
Teammates:(if your grouped with one)
Clan:Ashimoto
Jutsu:
Hidden Mist Technique
Clan: N/A
Effect: This jutsu creates a thick mist over the battlefield, blinding friend and foe. While it's useless against those who can find opponents by sound or smell, or have unique eyes like the Bakugan (though interestingly, the mist will block the Sharingan, due to being infused with the user's chakra), it can cripple most opponents
Damage: N/A
Chakra Cost: 10
Water Clone Technique
Clan: N/A
Effect: The user creates a clone of water. The clone is capable of fighting and using jutsus, but it only has access to a tenth of the user's chakra. If the clone is damaged, it will revert back to water.
Damage: N/A
Chakra Cost: 10
Water Prison Technique
Clan: N/A
Effect: The user creates a sphere of water around the target, imprisoning them. Once caught, the victim is unable to move, but the water will allow them to breathe. The user must keep in contact with the sphere or it will disperse.
Damage: None, but the victim is effectively trapped
Chakra Cost: 15
Water Release: Cleansing Hands
Clan: N/A
Effect: This is a simple jutsu used for the treatment of wounds. Water is formed over the user's hands, and running this water over a wound will quickly and efficiently cleanse it. Though not the original intended use, the water can also be used to clean anything else, from clothing to the body.
Damage: N/A
Chakra Cost: 5
Water Release: Exploding Water Colliding Wave
Clan: N/A
Effect: The user releases a huge volume of water from their mouth, creating a tidal wave. Though the wave can be easily rolled with to prevent damage, the real danger of the jutsu is in its ability to put the battlefield on the Water Release user's terms, by covering it in their own element.
Damage: Minimal, but it reshapes the battlefield by covering it in water
Chakra Cost: 25
Water Release: Great Exploding Water Colliding Wave
Clan: N/A
Effect: This jutsu is an advanced form of the Exploding Water Colliding Wave. The water is used to form a dome instead of spreading over the battlefield. The dome is a hemisphere with a hundred meter radius, making it difficult to escape from, but without another jutsu the dome cannot move. Even so, the ability to put one's self and all of one's opponents underwater is a great advantage for any Water Release user.
Damage: Little, but anyone caught without some way to breathe underwater can be suffocated by the jutsu
Chakra Cost: 50
Water Release: Great Waterfall Technique
Clan: N/A
Effect: The user raises a torrent of water from a nearby water source and uses it to pummel the target. This jutsu is usually used with water nearby; attempting to use it without a water source (at least a river) will cause the chakra cost to be doubled
Damage: Major, and can push an opponent a long distance back
Chakra Cost: 30
Water Release: Water Shark Bullet
Clan: N/A
Effect: The user creates a shark out of water, and hurls it at the opponent. The jutsu is dependant on speed and size to hit the opponent. This jutsu is extremely similar to the Water Dragon Bullet, but it cannot be controlled and does less damage.
Damage: Moderate
Chakra Cost: 15
name: Sage Art: Water Field
Clan: Ashimoto
effect: Caster spits out an ocean of water to surround the area.( Will not vanish until caster sage jutsu runs out.)
name: Sage Art: Water Bound
Clan:Ashimoto
effect: If the opponent is in water at this time. He is restricted to move. for 3 post.
damage:N/A
chakra cost:100
name: Sage Art: Kimima Summon
Clan:Ashimoto
effect: (water field)Summons a giant Whale named Kimima to fight alongside him.
damage:N/A
chakra cost:50
name:Sage Art: Massive Water Bullet
Clan:Ashimoto
effect:(water field)(Kimima must be summon first to use) Caster and Kimima both in hale a large amount of water. Spitting out a huge water bullet.
damage: 50
chakra cost:75
name:Sage Art: Water Tornado
Clan:Ashimoto
effect: (water field)Summons a huge water tornado to damage, and drown the enemy.
damage:50
chakra cost:40
name: Sage Art: Savage Waves
Clan: Ashimoto
effect: (water field) (water field must be preformed before) The waters gains momentum turning them into harsh blades that are swiftly sent to the opponent to cut them. This jutsu can become a one hit kill
damage:80
chakra cost:50
name Sage Art: Killer whales
Clan: Ashimoto
effect:(Water field) Summons 10 killer whales to eat the opponent(can only last 2 post)
damage: N/A ( can easily be dodged. Whale can easily be cast in any eye jutsu)
chakra cost: 100
name: Sage Art: Killer Disintegration
Clan: Ashimoto
effect(Opponent most be in killer whale) Whales stomach is filled with so much acid it overflows the whale killing it and the opponent inside.
damage: Instant death ( can easily be dodged. Whale can be cast in any eye jutsu)
chakra cost : 100
Stats:245
Attack:30
Defence:45
Speed:20
Stamina:90
Weaponry:
Jutsu Strength:30
Jutsu Control:30
Chakra:245(same as stats)
Equipment: Scrolls that have chakra sealed in them(10).
Minion
Akatsuki
Newbie
Posts: 20
Re: War Room
«
Reply #19
on:
August 04, 2013, 12:51:01 pm »
"yeah yeah i gots yah" handel shooed him away as he left "i guess i'll go do something to buy me some time" handel stood and walked off
Logged
Name: Handel Strouder
Age: 22
Gender: Male
Look:
Bio: His whole life Handel wanted to fight, determined to show the world his power. Handel is unable to use any other jutsu than Taijutsu. his whole life he trained and trained. beating ninja after ninja to prove to his clan that he could become a shinobi. after pushing himself and becoming a genin who could rival the best chunin he himself awaited the chunin exams. a day before the chunin exams he was told that he could not participate due to not being able to do taijutsu. this caused a fracture in Handels mind causing him to lose it and attack everyone around him. after killing twenty chunin and 3 jonin handel ran, abandoning his home.
Spoiler
(hover to show)
Personality: Handel is arrogant and cocky. he loves to talk and tends to become very friendly with people
Goals: show the true power of Taijutsu
Rival: Nero
Village Abandoned: small village near Sunagakure
Reason For Abandonment: attacked his village in rage
Leader: Nero
Assistance: Daemon Hatsu
JinchūrikiTarget:(when it happens if it happens)
Teammates:(if your grouped with one)
Clan:(if you have one)
Dōjutsu:(depends on clan)
Jutsu:
Stats:245
Attack: 75
Defence: 50
Speed: 60
Stamina: 60
Weaponry: 0
Jutsu Strength: 0
Jutsu Control: 0
Chakra:245(same as stats)
Equipment:
Name: Daemon Hatsu
Age: 30
Gender: male
Look:
Bio: Daemon is an inventor and weapon specialist. using his intellect he created a series of weapons that could convert jutsu through a weapon form. wanting to test this new weaponry daemon hired rogue ninja to use these weapons to attack the cloud. the cloud traced everything back to Daemon and he was given a ultimatum. create this weaponry for the cloud or rot in jail.....daemon now resides in the clouds jail.
Personality: Daemon is Rude and does not care to lie about anything.
Spoiler
(hover to show)
Goals: invent until the day i die
Rival: N/A
Village Abandoned: Hidden Cloud
Reason For Abandonment: Unknown
Leader: Nero
Assistance: Handel Strouder
JinchūrikiTarget:(when it happens if it happens)
Teammates:(if your grouped with one)
Clan:(if you have one)
Dōjutsu:(depends on clan)
Jutsu:
Stats:245
Attack: 65
Defence: 40
Speed: 30
Stamina: 40
Weaponry: 100
Jutsu Strength: 0
Jutsu Control: 0
Chakra:245(same as stats)
Equipment:
Chidori Spear- a spear with a head that can convert into a chidori
Rasengan Mace- a mace that can convert into a rasengan
Great Fireball Cannon- a Bazooka that fires a great fireball jutsu
other weapons will be added later
Nero
Akatsuki
Jr. Member
Posts: 65
Re: War Room
«
Reply #20
on:
August 14, 2013, 11:22:18 am »
nero appeared in the war room with Daemon "where is chujitsuna?" he looked around the war room and sighed " i have other things to do, if he appears ask him to take you to the sound leader, since he is a man of knowledge i am pretty sure he has a lab that you can use" nero turned and walked out the door
Logged
"
Death does not hang over your shoulder today..........that is.....unless you beckon him further
"
"
Name: Nero Yatara
Age: 21
Gender: Male
Look:
Spoiler
(hover to show)
Bio: Nero has been deemed the new leader of the Akatsuki. nobody knows his motives as of now. he tends to stay in his room debating with himself and making strategies. Nero left his clan and village in the land of fire long ago. although he is not a ruhtless person he is not weak hearted either.
Personality: Calm and Calculating. he believes that Death is not a necessity but still is usually the primary option. when not thinking or planning he tends to head into villages and socialize. his mind works in very mysterious ways and many may question him in general
Goals: N/A
Rival:N/A
Village Abandoned: Konohagakure
Reason For Abandonment: was given an ultimatum. upon making his decision he fled the village
Assistance: Chūjitsuna hito
JinchūrikiTarget: All
Name: Kaishin Release
Clan: Yatara
Effect: the Yatara clan members are born with the unique trait of there Chakra constantly shifting( not limited to certain elemental jutsu and having a wide range even among kekkai genkai). The Yatara Clan also being Masters Of Taijutsu mixed the two together to create a style of Taijutsu called Henkan-Te. this form of Taijutsu was brought to life by taking the Hyugas Gentle Palm Style and Converting it to there liking.
damage: Varies
Chakra: None to Activate
Jutsu:
Henkan-Te
Earth Release
Stone Palm 10 - hands cover in Stone giving the user more blunt force power.
Stone Palm Flying Fist 10 - Launches Stones around hands at opponent with extreme speed and power
Rock Splitter 15 - Smashes palm agasint ground, shattering the area around it and sending the stones flying outward.
Water Release
Haru no yoake 10 - covers hands in water giving the user more piercing and cutting power
Water Cannon 10 - Launches Water around hand, firing it like a cannon at opponent
Hydra formation 20- takes up a stance and swiftly swings hands in a radius around the body creating a water dome around the body from which hydra heads protrude and attack on command of user
Fire Release
Searing Palm 10 - Hand temperature rises to the point of burning upon touch
Dragons Rain 10 - launches items with thrusting attacks on which they catch fire(from touch)
Natsu no shōgo 20 - creates an incredibly intense air of heat around the body(within a small radius). uses the heated air for long range attacks and defense against physical attacks.
Wind Release
Hurricane Stance 10 - The air around the hands and feet whip and spin furiously at high speeds giving the user increased speed and diverting thrown items (due to random wind speed and direction)
Tornado Rush 15- rushes opponent during Hurricane Stance creating a large tornado around the body that protects against attacks and sends the opponent flying with blunt trauma
Mantis Typhoon 25 - creates a ball of wind in the hand and uses it like a rasengan or rasenshuriken. once it makes contact it explodes into a pillar of wind that rips and tears with blades of chakra swirling within.
Lightning Release
Lightning Palm 5 - Covers hands in lightning causing shock damage
Lightning Spear/ Lightning Spear, heavens rain 15 - Lightning spear is lightning chakra focused into the shape of a javelin and tossed at high speed like a lightning strike. Heavens rain is a jolt of lighting sent into the sky causing thunderclouds to form and rain Lightning spears on the area
Volt Trail 30- using the chakra trail left by the opponent(chakra trail is kinda like a scent) user sends bolts of electricity chasing after the target. these bolts are near inescapable.
Gale Release
Plasma Cutter 5 - hands become like lasers giving them the ability to slice and cut
Rail Gun 15 - clasps hands together and fires a concentrated beam of energy that can maneuver like laser circus
Flash Of Destruction 30 - body becomes pure energy and user blinks(like a flicker) in a straight line leaving a trail of exploding destruction following behind. this can only be used 3 times in succession
Explosion Release
Bursting Palm 10 - on contact user causes explosion from the hands
Delay 15 to 60 - on contact user changes opponents chakra to explosion release and turns them into a bomb that will go off with either a timer(which will appear on the targets stomach and countdown) or as a detonator(that user can set off at will). this technique does not harm the target though.
Stats:450
Attack: 70
Defense: 60
Speed: 90
Stamina: 70
Weaponry: 0
Jutsu Strength: 80
Jutsu Control: 80
Chakra:450(same as stats)
Equipment: sealing cards (for the tailed beast), shuriken, exploding tags
Doragon Ashimoto
Akatsuki
Newbie
Posts: 14
Re: War Room
«
Reply #21
on:
August 14, 2013, 07:21:36 pm »
Doragon bumped into Nero as he was walking into the room.
"Holy
****
. If it isn't god himself."
he said while shaking Nero hand.
" Its been awhile. Got any mission for me ?
Logged
"If a ninja can become a god. Then I want to become a whale"
Name:Doragon Ashimoto
Age: 18
Gender: Male
look:
Spoiler
(hover to show)
Bio: Born , and raise in the capital of Takigakure. Doragon was taught under the famous Whale sage, and was to become his successor. In a practice match taken to far between Doragon and his master. Doragon killed him, and was cast out. Doragon begged the council that it was a mistake, but they still shunned him., and labelled him a rogue. he had no choice but to flee. Doragon was soon faced by his parents. Ina fight to the death. He killed them both. Now Doragon resides within the Akatsuki hoping to destroy all of Takigakure. He is the last of the whale sages
Personality:
Goals: Wants to destroy Takigakure, and obtain Sasuke sword.
Rival:none
Village Abandoned: Takigakure
Reason For Abandonment: Killed master, and parents.
Leader: Nero
Assistance:
JinchūrikiTarget:(when it happens if it happens)
Teammates:(if your grouped with one)
Clan:Ashimoto
Jutsu:
Hidden Mist Technique
Clan: N/A
Effect: This jutsu creates a thick mist over the battlefield, blinding friend and foe. While it's useless against those who can find opponents by sound or smell, or have unique eyes like the Bakugan (though interestingly, the mist will block the Sharingan, due to being infused with the user's chakra), it can cripple most opponents
Damage: N/A
Chakra Cost: 10
Water Clone Technique
Clan: N/A
Effect: The user creates a clone of water. The clone is capable of fighting and using jutsus, but it only has access to a tenth of the user's chakra. If the clone is damaged, it will revert back to water.
Damage: N/A
Chakra Cost: 10
Water Prison Technique
Clan: N/A
Effect: The user creates a sphere of water around the target, imprisoning them. Once caught, the victim is unable to move, but the water will allow them to breathe. The user must keep in contact with the sphere or it will disperse.
Damage: None, but the victim is effectively trapped
Chakra Cost: 15
Water Release: Cleansing Hands
Clan: N/A
Effect: This is a simple jutsu used for the treatment of wounds. Water is formed over the user's hands, and running this water over a wound will quickly and efficiently cleanse it. Though not the original intended use, the water can also be used to clean anything else, from clothing to the body.
Damage: N/A
Chakra Cost: 5
Water Release: Exploding Water Colliding Wave
Clan: N/A
Effect: The user releases a huge volume of water from their mouth, creating a tidal wave. Though the wave can be easily rolled with to prevent damage, the real danger of the jutsu is in its ability to put the battlefield on the Water Release user's terms, by covering it in their own element.
Damage: Minimal, but it reshapes the battlefield by covering it in water
Chakra Cost: 25
Water Release: Great Exploding Water Colliding Wave
Clan: N/A
Effect: This jutsu is an advanced form of the Exploding Water Colliding Wave. The water is used to form a dome instead of spreading over the battlefield. The dome is a hemisphere with a hundred meter radius, making it difficult to escape from, but without another jutsu the dome cannot move. Even so, the ability to put one's self and all of one's opponents underwater is a great advantage for any Water Release user.
Damage: Little, but anyone caught without some way to breathe underwater can be suffocated by the jutsu
Chakra Cost: 50
Water Release: Great Waterfall Technique
Clan: N/A
Effect: The user raises a torrent of water from a nearby water source and uses it to pummel the target. This jutsu is usually used with water nearby; attempting to use it without a water source (at least a river) will cause the chakra cost to be doubled
Damage: Major, and can push an opponent a long distance back
Chakra Cost: 30
Water Release: Water Shark Bullet
Clan: N/A
Effect: The user creates a shark out of water, and hurls it at the opponent. The jutsu is dependant on speed and size to hit the opponent. This jutsu is extremely similar to the Water Dragon Bullet, but it cannot be controlled and does less damage.
Damage: Moderate
Chakra Cost: 15
name: Sage Art: Water Field
Clan: Ashimoto
effect: Caster spits out an ocean of water to surround the area.( Will not vanish until caster sage jutsu runs out.)
name: Sage Art: Water Bound
Clan:Ashimoto
effect: If the opponent is in water at this time. He is restricted to move. for 3 post.
damage:N/A
chakra cost:100
name: Sage Art: Kimima Summon
Clan:Ashimoto
effect: (water field)Summons a giant Whale named Kimima to fight alongside him.
damage:N/A
chakra cost:50
name:Sage Art: Massive Water Bullet
Clan:Ashimoto
effect:(water field)(Kimima must be summon first to use) Caster and Kimima both in hale a large amount of water. Spitting out a huge water bullet.
damage: 50
chakra cost:75
name:Sage Art: Water Tornado
Clan:Ashimoto
effect: (water field)Summons a huge water tornado to damage, and drown the enemy.
damage:50
chakra cost:40
name: Sage Art: Savage Waves
Clan: Ashimoto
effect: (water field) (water field must be preformed before) The waters gains momentum turning them into harsh blades that are swiftly sent to the opponent to cut them. This jutsu can become a one hit kill
damage:80
chakra cost:50
name Sage Art: Killer whales
Clan: Ashimoto
effect:(Water field) Summons 10 killer whales to eat the opponent(can only last 2 post)
damage: N/A ( can easily be dodged. Whale can easily be cast in any eye jutsu)
chakra cost: 100
name: Sage Art: Killer Disintegration
Clan: Ashimoto
effect(Opponent most be in killer whale) Whales stomach is filled with so much acid it overflows the whale killing it and the opponent inside.
damage: Instant death ( can easily be dodged. Whale can be cast in any eye jutsu)
chakra cost : 100
Stats:245
Attack:30
Defence:45
Speed:20
Stamina:90
Weaponry:
Jutsu Strength:30
Jutsu Control:30
Chakra:245(same as stats)
Equipment: Scrolls that have chakra sealed in them(10).
Nero
Akatsuki
Jr. Member
Posts: 65
Re: War Room
«
Reply #22
on:
August 15, 2013, 02:41:14 pm »
Nero shook doragon with a wry smile "a mission for you huh" nero thought about it "......I need a sample of rinnegan dna. Can you get it?"
Logged
"
Death does not hang over your shoulder today..........that is.....unless you beckon him further
"
"
Name: Nero Yatara
Age: 21
Gender: Male
Look:
Spoiler
(hover to show)
Bio: Nero has been deemed the new leader of the Akatsuki. nobody knows his motives as of now. he tends to stay in his room debating with himself and making strategies. Nero left his clan and village in the land of fire long ago. although he is not a ruhtless person he is not weak hearted either.
Personality: Calm and Calculating. he believes that Death is not a necessity but still is usually the primary option. when not thinking or planning he tends to head into villages and socialize. his mind works in very mysterious ways and many may question him in general
Goals: N/A
Rival:N/A
Village Abandoned: Konohagakure
Reason For Abandonment: was given an ultimatum. upon making his decision he fled the village
Assistance: Chūjitsuna hito
JinchūrikiTarget: All
Name: Kaishin Release
Clan: Yatara
Effect: the Yatara clan members are born with the unique trait of there Chakra constantly shifting( not limited to certain elemental jutsu and having a wide range even among kekkai genkai). The Yatara Clan also being Masters Of Taijutsu mixed the two together to create a style of Taijutsu called Henkan-Te. this form of Taijutsu was brought to life by taking the Hyugas Gentle Palm Style and Converting it to there liking.
damage: Varies
Chakra: None to Activate
Jutsu:
Henkan-Te
Earth Release
Stone Palm 10 - hands cover in Stone giving the user more blunt force power.
Stone Palm Flying Fist 10 - Launches Stones around hands at opponent with extreme speed and power
Rock Splitter 15 - Smashes palm agasint ground, shattering the area around it and sending the stones flying outward.
Water Release
Haru no yoake 10 - covers hands in water giving the user more piercing and cutting power
Water Cannon 10 - Launches Water around hand, firing it like a cannon at opponent
Hydra formation 20- takes up a stance and swiftly swings hands in a radius around the body creating a water dome around the body from which hydra heads protrude and attack on command of user
Fire Release
Searing Palm 10 - Hand temperature rises to the point of burning upon touch
Dragons Rain 10 - launches items with thrusting attacks on which they catch fire(from touch)
Natsu no shōgo 20 - creates an incredibly intense air of heat around the body(within a small radius). uses the heated air for long range attacks and defense against physical attacks.
Wind Release
Hurricane Stance 10 - The air around the hands and feet whip and spin furiously at high speeds giving the user increased speed and diverting thrown items (due to random wind speed and direction)
Tornado Rush 15- rushes opponent during Hurricane Stance creating a large tornado around the body that protects against attacks and sends the opponent flying with blunt trauma
Mantis Typhoon 25 - creates a ball of wind in the hand and uses it like a rasengan or rasenshuriken. once it makes contact it explodes into a pillar of wind that rips and tears with blades of chakra swirling within.
Lightning Release
Lightning Palm 5 - Covers hands in lightning causing shock damage
Lightning Spear/ Lightning Spear, heavens rain 15 - Lightning spear is lightning chakra focused into the shape of a javelin and tossed at high speed like a lightning strike. Heavens rain is a jolt of lighting sent into the sky causing thunderclouds to form and rain Lightning spears on the area
Volt Trail 30- using the chakra trail left by the opponent(chakra trail is kinda like a scent) user sends bolts of electricity chasing after the target. these bolts are near inescapable.
Gale Release
Plasma Cutter 5 - hands become like lasers giving them the ability to slice and cut
Rail Gun 15 - clasps hands together and fires a concentrated beam of energy that can maneuver like laser circus
Flash Of Destruction 30 - body becomes pure energy and user blinks(like a flicker) in a straight line leaving a trail of exploding destruction following behind. this can only be used 3 times in succession
Explosion Release
Bursting Palm 10 - on contact user causes explosion from the hands
Delay 15 to 60 - on contact user changes opponents chakra to explosion release and turns them into a bomb that will go off with either a timer(which will appear on the targets stomach and countdown) or as a detonator(that user can set off at will). this technique does not harm the target though.
Stats:450
Attack: 70
Defense: 60
Speed: 90
Stamina: 70
Weaponry: 0
Jutsu Strength: 80
Jutsu Control: 80
Chakra:450(same as stats)
Equipment: sealing cards (for the tailed beast), shuriken, exploding tags
Doragon Ashimoto
Akatsuki
Newbie
Posts: 14
Re: War Room
«
Reply #23
on:
August 15, 2013, 02:47:40 pm »
Doragons laughed
I can see what I can do. I am not all sneaky, and neat when it comes to fighting like you, and Chujtisuna.So expect to here a lot of
****
from locals.
If any thing the nation will start to bring heat towards us after this.
Logged
"If a ninja can become a god. Then I want to become a whale"
Name:Doragon Ashimoto
Age: 18
Gender: Male
look:
Spoiler
(hover to show)
Bio: Born , and raise in the capital of Takigakure. Doragon was taught under the famous Whale sage, and was to become his successor. In a practice match taken to far between Doragon and his master. Doragon killed him, and was cast out. Doragon begged the council that it was a mistake, but they still shunned him., and labelled him a rogue. he had no choice but to flee. Doragon was soon faced by his parents. Ina fight to the death. He killed them both. Now Doragon resides within the Akatsuki hoping to destroy all of Takigakure. He is the last of the whale sages
Personality:
Goals: Wants to destroy Takigakure, and obtain Sasuke sword.
Rival:none
Village Abandoned: Takigakure
Reason For Abandonment: Killed master, and parents.
Leader: Nero
Assistance:
JinchūrikiTarget:(when it happens if it happens)
Teammates:(if your grouped with one)
Clan:Ashimoto
Jutsu:
Hidden Mist Technique
Clan: N/A
Effect: This jutsu creates a thick mist over the battlefield, blinding friend and foe. While it's useless against those who can find opponents by sound or smell, or have unique eyes like the Bakugan (though interestingly, the mist will block the Sharingan, due to being infused with the user's chakra), it can cripple most opponents
Damage: N/A
Chakra Cost: 10
Water Clone Technique
Clan: N/A
Effect: The user creates a clone of water. The clone is capable of fighting and using jutsus, but it only has access to a tenth of the user's chakra. If the clone is damaged, it will revert back to water.
Damage: N/A
Chakra Cost: 10
Water Prison Technique
Clan: N/A
Effect: The user creates a sphere of water around the target, imprisoning them. Once caught, the victim is unable to move, but the water will allow them to breathe. The user must keep in contact with the sphere or it will disperse.
Damage: None, but the victim is effectively trapped
Chakra Cost: 15
Water Release: Cleansing Hands
Clan: N/A
Effect: This is a simple jutsu used for the treatment of wounds. Water is formed over the user's hands, and running this water over a wound will quickly and efficiently cleanse it. Though not the original intended use, the water can also be used to clean anything else, from clothing to the body.
Damage: N/A
Chakra Cost: 5
Water Release: Exploding Water Colliding Wave
Clan: N/A
Effect: The user releases a huge volume of water from their mouth, creating a tidal wave. Though the wave can be easily rolled with to prevent damage, the real danger of the jutsu is in its ability to put the battlefield on the Water Release user's terms, by covering it in their own element.
Damage: Minimal, but it reshapes the battlefield by covering it in water
Chakra Cost: 25
Water Release: Great Exploding Water Colliding Wave
Clan: N/A
Effect: This jutsu is an advanced form of the Exploding Water Colliding Wave. The water is used to form a dome instead of spreading over the battlefield. The dome is a hemisphere with a hundred meter radius, making it difficult to escape from, but without another jutsu the dome cannot move. Even so, the ability to put one's self and all of one's opponents underwater is a great advantage for any Water Release user.
Damage: Little, but anyone caught without some way to breathe underwater can be suffocated by the jutsu
Chakra Cost: 50
Water Release: Great Waterfall Technique
Clan: N/A
Effect: The user raises a torrent of water from a nearby water source and uses it to pummel the target. This jutsu is usually used with water nearby; attempting to use it without a water source (at least a river) will cause the chakra cost to be doubled
Damage: Major, and can push an opponent a long distance back
Chakra Cost: 30
Water Release: Water Shark Bullet
Clan: N/A
Effect: The user creates a shark out of water, and hurls it at the opponent. The jutsu is dependant on speed and size to hit the opponent. This jutsu is extremely similar to the Water Dragon Bullet, but it cannot be controlled and does less damage.
Damage: Moderate
Chakra Cost: 15
name: Sage Art: Water Field
Clan: Ashimoto
effect: Caster spits out an ocean of water to surround the area.( Will not vanish until caster sage jutsu runs out.)
name: Sage Art: Water Bound
Clan:Ashimoto
effect: If the opponent is in water at this time. He is restricted to move. for 3 post.
damage:N/A
chakra cost:100
name: Sage Art: Kimima Summon
Clan:Ashimoto
effect: (water field)Summons a giant Whale named Kimima to fight alongside him.
damage:N/A
chakra cost:50
name:Sage Art: Massive Water Bullet
Clan:Ashimoto
effect:(water field)(Kimima must be summon first to use) Caster and Kimima both in hale a large amount of water. Spitting out a huge water bullet.
damage: 50
chakra cost:75
name:Sage Art: Water Tornado
Clan:Ashimoto
effect: (water field)Summons a huge water tornado to damage, and drown the enemy.
damage:50
chakra cost:40
name: Sage Art: Savage Waves
Clan: Ashimoto
effect: (water field) (water field must be preformed before) The waters gains momentum turning them into harsh blades that are swiftly sent to the opponent to cut them. This jutsu can become a one hit kill
damage:80
chakra cost:50
name Sage Art: Killer whales
Clan: Ashimoto
effect:(Water field) Summons 10 killer whales to eat the opponent(can only last 2 post)
damage: N/A ( can easily be dodged. Whale can easily be cast in any eye jutsu)
chakra cost: 100
name: Sage Art: Killer Disintegration
Clan: Ashimoto
effect(Opponent most be in killer whale) Whales stomach is filled with so much acid it overflows the whale killing it and the opponent inside.
damage: Instant death ( can easily be dodged. Whale can be cast in any eye jutsu)
chakra cost : 100
Stats:245
Attack:30
Defence:45
Speed:20
Stamina:90
Weaponry:
Jutsu Strength:30
Jutsu Control:30
Chakra:245(same as stats)
Equipment: Scrolls that have chakra sealed in them(10).
Nero
Akatsuki
Jr. Member
Posts: 65
Re: War Room
«
Reply #24
on:
August 15, 2013, 05:37:07 pm »
"Its been too quite anyways...... have some fun" nero smirked and continued walking ".......if the rinnegan is too hard you can find some dna from someone who has special jutsu" nero waved and flickered away
Logged
"
Death does not hang over your shoulder today..........that is.....unless you beckon him further
"
"
Name: Nero Yatara
Age: 21
Gender: Male
Look:
Spoiler
(hover to show)
Bio: Nero has been deemed the new leader of the Akatsuki. nobody knows his motives as of now. he tends to stay in his room debating with himself and making strategies. Nero left his clan and village in the land of fire long ago. although he is not a ruhtless person he is not weak hearted either.
Personality: Calm and Calculating. he believes that Death is not a necessity but still is usually the primary option. when not thinking or planning he tends to head into villages and socialize. his mind works in very mysterious ways and many may question him in general
Goals: N/A
Rival:N/A
Village Abandoned: Konohagakure
Reason For Abandonment: was given an ultimatum. upon making his decision he fled the village
Assistance: Chūjitsuna hito
JinchūrikiTarget: All
Name: Kaishin Release
Clan: Yatara
Effect: the Yatara clan members are born with the unique trait of there Chakra constantly shifting( not limited to certain elemental jutsu and having a wide range even among kekkai genkai). The Yatara Clan also being Masters Of Taijutsu mixed the two together to create a style of Taijutsu called Henkan-Te. this form of Taijutsu was brought to life by taking the Hyugas Gentle Palm Style and Converting it to there liking.
damage: Varies
Chakra: None to Activate
Jutsu:
Henkan-Te
Earth Release
Stone Palm 10 - hands cover in Stone giving the user more blunt force power.
Stone Palm Flying Fist 10 - Launches Stones around hands at opponent with extreme speed and power
Rock Splitter 15 - Smashes palm agasint ground, shattering the area around it and sending the stones flying outward.
Water Release
Haru no yoake 10 - covers hands in water giving the user more piercing and cutting power
Water Cannon 10 - Launches Water around hand, firing it like a cannon at opponent
Hydra formation 20- takes up a stance and swiftly swings hands in a radius around the body creating a water dome around the body from which hydra heads protrude and attack on command of user
Fire Release
Searing Palm 10 - Hand temperature rises to the point of burning upon touch
Dragons Rain 10 - launches items with thrusting attacks on which they catch fire(from touch)
Natsu no shōgo 20 - creates an incredibly intense air of heat around the body(within a small radius). uses the heated air for long range attacks and defense against physical attacks.
Wind Release
Hurricane Stance 10 - The air around the hands and feet whip and spin furiously at high speeds giving the user increased speed and diverting thrown items (due to random wind speed and direction)
Tornado Rush 15- rushes opponent during Hurricane Stance creating a large tornado around the body that protects against attacks and sends the opponent flying with blunt trauma
Mantis Typhoon 25 - creates a ball of wind in the hand and uses it like a rasengan or rasenshuriken. once it makes contact it explodes into a pillar of wind that rips and tears with blades of chakra swirling within.
Lightning Release
Lightning Palm 5 - Covers hands in lightning causing shock damage
Lightning Spear/ Lightning Spear, heavens rain 15 - Lightning spear is lightning chakra focused into the shape of a javelin and tossed at high speed like a lightning strike. Heavens rain is a jolt of lighting sent into the sky causing thunderclouds to form and rain Lightning spears on the area
Volt Trail 30- using the chakra trail left by the opponent(chakra trail is kinda like a scent) user sends bolts of electricity chasing after the target. these bolts are near inescapable.
Gale Release
Plasma Cutter 5 - hands become like lasers giving them the ability to slice and cut
Rail Gun 15 - clasps hands together and fires a concentrated beam of energy that can maneuver like laser circus
Flash Of Destruction 30 - body becomes pure energy and user blinks(like a flicker) in a straight line leaving a trail of exploding destruction following behind. this can only be used 3 times in succession
Explosion Release
Bursting Palm 10 - on contact user causes explosion from the hands
Delay 15 to 60 - on contact user changes opponents chakra to explosion release and turns them into a bomb that will go off with either a timer(which will appear on the targets stomach and countdown) or as a detonator(that user can set off at will). this technique does not harm the target though.
Stats:450
Attack: 70
Defense: 60
Speed: 90
Stamina: 70
Weaponry: 0
Jutsu Strength: 80
Jutsu Control: 80
Chakra:450(same as stats)
Equipment: sealing cards (for the tailed beast), shuriken, exploding tags
Doragon Ashimoto
Akatsuki
Newbie
Posts: 14
Re: War Room
«
Reply #25
on:
August 15, 2013, 09:10:19 pm »
" I did not know orochimaru was leading us. Oh well it can't be helped"
Doragon walked towards Daemon.
How has it been old friend.
Logged
"If a ninja can become a god. Then I want to become a whale"
Name:Doragon Ashimoto
Age: 18
Gender: Male
look:
Spoiler
(hover to show)
Bio: Born , and raise in the capital of Takigakure. Doragon was taught under the famous Whale sage, and was to become his successor. In a practice match taken to far between Doragon and his master. Doragon killed him, and was cast out. Doragon begged the council that it was a mistake, but they still shunned him., and labelled him a rogue. he had no choice but to flee. Doragon was soon faced by his parents. Ina fight to the death. He killed them both. Now Doragon resides within the Akatsuki hoping to destroy all of Takigakure. He is the last of the whale sages
Personality:
Goals: Wants to destroy Takigakure, and obtain Sasuke sword.
Rival:none
Village Abandoned: Takigakure
Reason For Abandonment: Killed master, and parents.
Leader: Nero
Assistance:
JinchūrikiTarget:(when it happens if it happens)
Teammates:(if your grouped with one)
Clan:Ashimoto
Jutsu:
Hidden Mist Technique
Clan: N/A
Effect: This jutsu creates a thick mist over the battlefield, blinding friend and foe. While it's useless against those who can find opponents by sound or smell, or have unique eyes like the Bakugan (though interestingly, the mist will block the Sharingan, due to being infused with the user's chakra), it can cripple most opponents
Damage: N/A
Chakra Cost: 10
Water Clone Technique
Clan: N/A
Effect: The user creates a clone of water. The clone is capable of fighting and using jutsus, but it only has access to a tenth of the user's chakra. If the clone is damaged, it will revert back to water.
Damage: N/A
Chakra Cost: 10
Water Prison Technique
Clan: N/A
Effect: The user creates a sphere of water around the target, imprisoning them. Once caught, the victim is unable to move, but the water will allow them to breathe. The user must keep in contact with the sphere or it will disperse.
Damage: None, but the victim is effectively trapped
Chakra Cost: 15
Water Release: Cleansing Hands
Clan: N/A
Effect: This is a simple jutsu used for the treatment of wounds. Water is formed over the user's hands, and running this water over a wound will quickly and efficiently cleanse it. Though not the original intended use, the water can also be used to clean anything else, from clothing to the body.
Damage: N/A
Chakra Cost: 5
Water Release: Exploding Water Colliding Wave
Clan: N/A
Effect: The user releases a huge volume of water from their mouth, creating a tidal wave. Though the wave can be easily rolled with to prevent damage, the real danger of the jutsu is in its ability to put the battlefield on the Water Release user's terms, by covering it in their own element.
Damage: Minimal, but it reshapes the battlefield by covering it in water
Chakra Cost: 25
Water Release: Great Exploding Water Colliding Wave
Clan: N/A
Effect: This jutsu is an advanced form of the Exploding Water Colliding Wave. The water is used to form a dome instead of spreading over the battlefield. The dome is a hemisphere with a hundred meter radius, making it difficult to escape from, but without another jutsu the dome cannot move. Even so, the ability to put one's self and all of one's opponents underwater is a great advantage for any Water Release user.
Damage: Little, but anyone caught without some way to breathe underwater can be suffocated by the jutsu
Chakra Cost: 50
Water Release: Great Waterfall Technique
Clan: N/A
Effect: The user raises a torrent of water from a nearby water source and uses it to pummel the target. This jutsu is usually used with water nearby; attempting to use it without a water source (at least a river) will cause the chakra cost to be doubled
Damage: Major, and can push an opponent a long distance back
Chakra Cost: 30
Water Release: Water Shark Bullet
Clan: N/A
Effect: The user creates a shark out of water, and hurls it at the opponent. The jutsu is dependant on speed and size to hit the opponent. This jutsu is extremely similar to the Water Dragon Bullet, but it cannot be controlled and does less damage.
Damage: Moderate
Chakra Cost: 15
name: Sage Art: Water Field
Clan: Ashimoto
effect: Caster spits out an ocean of water to surround the area.( Will not vanish until caster sage jutsu runs out.)
name: Sage Art: Water Bound
Clan:Ashimoto
effect: If the opponent is in water at this time. He is restricted to move. for 3 post.
damage:N/A
chakra cost:100
name: Sage Art: Kimima Summon
Clan:Ashimoto
effect: (water field)Summons a giant Whale named Kimima to fight alongside him.
damage:N/A
chakra cost:50
name:Sage Art: Massive Water Bullet
Clan:Ashimoto
effect:(water field)(Kimima must be summon first to use) Caster and Kimima both in hale a large amount of water. Spitting out a huge water bullet.
damage: 50
chakra cost:75
name:Sage Art: Water Tornado
Clan:Ashimoto
effect: (water field)Summons a huge water tornado to damage, and drown the enemy.
damage:50
chakra cost:40
name: Sage Art: Savage Waves
Clan: Ashimoto
effect: (water field) (water field must be preformed before) The waters gains momentum turning them into harsh blades that are swiftly sent to the opponent to cut them. This jutsu can become a one hit kill
damage:80
chakra cost:50
name Sage Art: Killer whales
Clan: Ashimoto
effect:(Water field) Summons 10 killer whales to eat the opponent(can only last 2 post)
damage: N/A ( can easily be dodged. Whale can easily be cast in any eye jutsu)
chakra cost: 100
name: Sage Art: Killer Disintegration
Clan: Ashimoto
effect(Opponent most be in killer whale) Whales stomach is filled with so much acid it overflows the whale killing it and the opponent inside.
damage: Instant death ( can easily be dodged. Whale can be cast in any eye jutsu)
chakra cost : 100
Stats:245
Attack:30
Defence:45
Speed:20
Stamina:90
Weaponry:
Jutsu Strength:30
Jutsu Control:30
Chakra:245(same as stats)
Equipment: Scrolls that have chakra sealed in them(10).
Minion
Akatsuki
Newbie
Posts: 20
Re: War Room
«
Reply #26
on:
August 15, 2013, 10:42:51 pm »
Daemon looked at him "yeah yeah whatever, who has a lab I can use?"
Logged
Name: Handel Strouder
Age: 22
Gender: Male
Look:
Bio: His whole life Handel wanted to fight, determined to show the world his power. Handel is unable to use any other jutsu than Taijutsu. his whole life he trained and trained. beating ninja after ninja to prove to his clan that he could become a shinobi. after pushing himself and becoming a genin who could rival the best chunin he himself awaited the chunin exams. a day before the chunin exams he was told that he could not participate due to not being able to do taijutsu. this caused a fracture in Handels mind causing him to lose it and attack everyone around him. after killing twenty chunin and 3 jonin handel ran, abandoning his home.
Spoiler
(hover to show)
Personality: Handel is arrogant and cocky. he loves to talk and tends to become very friendly with people
Goals: show the true power of Taijutsu
Rival: Nero
Village Abandoned: small village near Sunagakure
Reason For Abandonment: attacked his village in rage
Leader: Nero
Assistance: Daemon Hatsu
JinchūrikiTarget:(when it happens if it happens)
Teammates:(if your grouped with one)
Clan:(if you have one)
Dōjutsu:(depends on clan)
Jutsu:
Stats:245
Attack: 75
Defence: 50
Speed: 60
Stamina: 60
Weaponry: 0
Jutsu Strength: 0
Jutsu Control: 0
Chakra:245(same as stats)
Equipment:
Name: Daemon Hatsu
Age: 30
Gender: male
Look:
Bio: Daemon is an inventor and weapon specialist. using his intellect he created a series of weapons that could convert jutsu through a weapon form. wanting to test this new weaponry daemon hired rogue ninja to use these weapons to attack the cloud. the cloud traced everything back to Daemon and he was given a ultimatum. create this weaponry for the cloud or rot in jail.....daemon now resides in the clouds jail.
Personality: Daemon is Rude and does not care to lie about anything.
Spoiler
(hover to show)
Goals: invent until the day i die
Rival: N/A
Village Abandoned: Hidden Cloud
Reason For Abandonment: Unknown
Leader: Nero
Assistance: Handel Strouder
JinchūrikiTarget:(when it happens if it happens)
Teammates:(if your grouped with one)
Clan:(if you have one)
Dōjutsu:(depends on clan)
Jutsu:
Stats:245
Attack: 65
Defence: 40
Speed: 30
Stamina: 40
Weaponry: 100
Jutsu Strength: 0
Jutsu Control: 0
Chakra:245(same as stats)
Equipment:
Chidori Spear- a spear with a head that can convert into a chidori
Rasengan Mace- a mace that can convert into a rasengan
Great Fireball Cannon- a Bazooka that fires a great fireball jutsu
other weapons will be added later
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